EE 467 Overview of Textbook Lectures
Chapter 1
: Introduction to Software Engineering
Chapter 2
: Modeling with UML
Chapter 3
: Project Organization and Communication
Chapter 4
: Requirements Elicitation
Chapter 5 part 1
: Analysis
Chapter 5 part 2
: Analysis
Chapter 6
: System Design: Decomposing the System
Chapter 7
: System Design: Addressing Design Goals
Chapter 8 part 1
: Object Design: Reusing Pattern Solutions
Chapter 8 part 2
: Object Design: Reusing Pattern Solutions
Chapter 8 part 3
: Object Design: Reusing Pattern Solutions
Chapter 9
: Object Design: Specifying Interfaces
Chapter 10
: Mappng Models to Code
Chapter 11 part 1
: Testing
Chapter 11 part 2
: Testing
Chapter 12
: Rationale Management
Chapter 13
: Configuration Management
Chapter 14 part 1
: Project Management
Chapter 14 part 2
: Project Management
Chapter 14 part 3
: Project Management
Chapter 14 part 4
: Project Management
Chapter 15
: Software Life Cysle
Chapter 16 part 1
: Methodologies: Putting It All Together
Chapter 16 part 2
: Methodologies: Putting It All Together
Chapter 16 part 3
: Methodologies: Putting It All Together