EASE is a prototype system for end user specification of agents for complex real-time environments. A user specifies a hierarchical society of agents to implement a single simulated "thing". Agents at the bottom of the hierarchy negotiate over the output of the simulated "thing". A more detailed description of the prototype can be found here.

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The following picture shows a screen shot of the development of one of the agents that makes up the society of agents which control the simulated thing.

This picture shows a snapshot of the system used for creating conditions for action. This subsystem is very important as everything the simulated thing does is triggered by an environmental conditional hence an end user must be able to specify conditions. This is how they do it.